If you're being blocked a lot, consider going D/W and using [wiki]Wild Blow[/wiki] - that cannot be blocked and will remove a blocking stance. If it's an enchantment that's blocking you, consider taking enchantment removal, such as Rending Touch or the like.
I love Avatar of Lyssa and Wounding Strike as elites for PvP. Lyssa makes for great spiking, whilst Wounding Strike is spammable deep wound which is always sexy.
I use a build such as this:
[skill]Avatar of Lyssa[/skill][skill]Heart of Fury[/skill][skill]Mystic Vigor[/skill][skill]Mirage Cloak[/skill] [wiki]Crippling Victory[/wiki] [wiki]Radiant Scythe[/wiki] [skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill]
You could easily switch out Crippling Victory / Radiant Scythe for Wild Blow and Mystic Vigor / Mirage Cloak for an enchantment removal of your choice so that most sources of blocking can be countered.
That build has served me well in AB...with 12 + 1 + 2 Mysticism, 12 + 1 Scythe Mastery and 3 + 4 Earth Prayers (Mirage Cloak doesn't need any investment in Earth Prayers in order to block attacks - I like Mirage Clock as an Anti-Assassin skill). Eremite's Attack and Mystic Sweep are very quick activating attacks so, with Heart of Fury, they activate very fast, and of course, the faster you can hit someone, the more chance you have of hitting them when they use a skill, so Lyssa's +damage effect will be triggered more often.
Perhaps post your build for us to see and we could help you improve it?
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